# Enable sound effects on death
deathstats_enable_sounds (Enable Death Sounds) bool true

# Orbit camera around player corpse on death
deathstats_enable_camera (Cinematic Camera Orbit on Death) bool true

# Orbit camera radius in nodes
deathstats_orbit_radius (Deathcam Orbit Radius) float 3.2 1.0 10.0

# Orbit camera height above corpse in nodes
deathstats_orbit_height (Deathcam Orbit Height) float 1.5 0.2 6.0

# Orbit camera rotation speed in radians per second (~0.4 rad/s is ~15.7s per turn)
deathstats_orbit_speed (Deathcam Orbit Rotation Speed) float 0.4 0.1 3.0


# Enable zoom and fade animation for YOU DIED banner
deathstats_enable_animation (Enable Zoom & Fade Animation) bool true

# Duration of zoom & fade animation in seconds
deathstats_animation_duration (Animation Duration) float 2.4 0.2 5.0

# Opacity of blood splatter vignette overlay (0-255)
deathstats_blood_opacity (Blood Splatter Opacity) int 240 0 255

# Placement side for death statistics card (right, left, center)
deathstats_formspec_side (Statistics Formspec Side) enum right right,left,center

# Enable broken/fractured limb rotations on death (arms, legs, head)
deathstats_enable_limb_fractures (Enable Corpse Limb Fractures) bool true

# Enable dynamic ragdoll physics and knockback for the corpse on death
deathstats_enable_corpse_ragdoll (Enable Corpse Ragdoll Physics) bool true

# Ragdoll knockback force multiplier based on damage of last blow
deathstats_ragdoll_force_multiplier (Ragdoll Force Multiplier) float 1.0 0.1 5.0

# Maximum corpse velocity clamp in nodes per second to prevent launching into unloaded chunks
deathstats_ragdoll_max_velocity (Ragdoll Max Velocity) float 18.0 2.0 40.0

# Enable 3D tumbling rotation while corpse is airborne
deathstats_ragdoll_tumbling (Enable Corpse Tumbling) bool true

# Enable automatic slope incline detection to pitch corpse torso along terrain and stairs
deathstats_enable_slope_pitch (Enable Corpse Slope Pitch Detection) bool true

# Ragdoll bouncing elasticity on hard surfaces (0.0 for zero bounce, 0.25 standard, 0.5 high bounce)
deathstats_ragdoll_restitution (Ragdoll Bounce Restitution) float 0.25 0.0 0.6

# Ragdoll limb aerodynamic flail update rate in Hz (multiplayer packet optimization)
deathstats_ragdoll_flail_rate (Ragdoll Flail Packet Rate) float 10.0 4.0 20.0

# Enable realistic resting pose diversity (prone, supine, lateral side-recovery)
deathstats_ragdoll_resting_poses (Enable Diverse Resting Poses) bool true

# Enable localized bodyfall thud sound on surface impact
deathstats_enable_corpse_impact_sounds (Enable Corpse Impact Sounds) bool true


# Enable particle effects on corpse (bubbles in water, fire in lava, smoke in fire, impact debris on ground)
deathstats_enable_corpse_particles (Enable Corpse Particles) bool true

# Enable the live scoreboard feature (hold-to-view HUD overlay and /scores table)
deathstats_enable_scoreboard (Enable Scoreboard Feature) bool true

# Key or key combination used to hold and display the live scoreboard HUD
# Options: sneak_aux1, zoom, aux1, sneak
deathstats_scoreboard_key (Scoreboard Activation Key) enum sneak_aux1 sneak_aux1,zoom,aux1,sneak

# In-game time display format on scoreboard header (24h or 12h)
deathstats_time_format (Scoreboard Time Format) enum 24h 24h,12h

# Live scoreboard HUD update interval in seconds while key is held down
deathstats_scoreboard_update_interval (Scoreboard Live Update Rate) float 1.0 0.2 5.0

# Suppress on-screen chat while the scoreboard HUD overlay is held open
deathstats_scoreboard_suppress_chat (Suppress Chat on Scoreboard) bool true

# Enable mock players in scoreboard for testing large rosters and scrollable layouts
deathstats_mock_scoreboard (Enable Mock Scoreboard Data) bool false

# Inactivity time in seconds before a player is marked as AFK on the scoreboard
deathstats_afk_timeout (Scoreboard AFK Timeout Seconds) int 120 15 3600

# Print private death coordinates and biome to player chat upon respawn
deathstats_chat_death_coords (Chat Death Coordinates on Respawn) bool true

# Enable corpse interaction for living players to inspect epitaph plaques
deathstats_enable_corpse_inspect (Enable Corpse Epitaph Inspection) bool true

# Enable MVP and title badges on the multiplayer scoreboard
deathstats_enable_mvp_badges (Enable Scoreboard MVP Badges) bool true

# Enable the all-time Hall of Fame tab on the scoreboard formspec
deathstats_enable_hall_of_fame (Enable All-Time Hall of Fame) bool true

# Duration in seconds that a settled corpse persists in the world after respawn (0 to remove immediately)
deathstats_corpse_decay_time (Corpse Decay Time Seconds) int 180 0 1800

# Enable the nemesis revenge and vendetta bounty tracking system
deathstats_enable_revenge (Enable Nemesis Revenge System) bool true

# Broadcast revenge kill announcements to server chat when a player avenges their death
deathstats_announce_revenge (Broadcast Revenge to Server Chat) bool true


