
[biometer]

[Hydration]

# Low hydration deals damage to the player.
biometer.deal_hydr_damage (Deal Hydration Damage) bool true

# At what state of hydration should the player be damaged. (in Health Points)
biometer.deal_hydr_damage_at (Deal Hydration Damage At) int 3 0 20

# How much damage should dehydration deal to the player.
biometer.hydr_damage (Hydration Damage) int 1 0 100

[Temperature]

# Too much heat deals damage to the player.
biometer.deal_heat_damage (Deal Heat Damage) bool true

# At what (positive) temperature should the player get damaged. (in Celsius)
biometer.deal_heat_damage_at (Deal Heat Damage At) float 150.0 0.0 500.0

# How much damage should heat deal to the player.
biometer.heat_damage (Heat Damage) int 2 0 100

# Too much cold deals damage to the player.
biometer.deal_freeze_damage (Deal Freeze Damage) bool true

# At what (negative) temperature should the player get damaged. (in Celsius)
biometer.deal_freeze_damage_at (Deal Freeze Damage At) float -20.0 -500.0 -0.1

# How much damage should cold deal to the player.
biometer.freeze_damage (Freeze Damage) int 1 0 100

[Environment Nodes]

# These nodes affect the player (can be changed in environment_nodes.txt).
biometer.env_nodes (Environment Nodes) bool true

# Radius in that an environment node effects the player (affect depends on the distance from the player to the node).
biometer.env_node_radius (Environment Nodes Radius) int 5 0 100

[Advanced]

# How often the hydration bar should be calculated.
biometer.hydr_update_interval (Hydration Update Interval) float 8.0 0.1 50.0

# How often the temperature should be calculated.
biometer.temp_update_interval (Temperature Update Interval) float 0.1 0.1 10.0

# How often should the player get hydration damage.
biometer.hydr_damage_interval (Hydration Damage Interval) float 2.0 0.0 10.0

# How often should the player get temperature damage.
biometer.temp_damage_interval (Temperature Damage Interval) float 2.0 0.0 10.0

# Test hud can be opened with /biometer_test (This might take some extra memory).
biometer.init_test_hud (Initialize Test Hud) bool false
