Mod
Holoemitter
Holo emitter mod
Digilines holographic emitter
Create and react to holograms configured with digiline commands
Note: use on multiplayer servers on your own risk! (Some parameters are passed to the minetest-api unsanitized)
Examples
More examples: https://github.com/BuckarooBanzay/holoemitter/blob/master/readme.md
Rotating sam
Note: needs the player_api mod (included in the minetest_game)
if event.type == "program" then
digiline_send("holoemitter", {
command = "emit",
pos = { x=2, y=2, z=0 },
id = "my_entity_id",
properties = {
visual = "mesh",
mesh = "character.b3d",
visual_size = {x=1,y=1},
textures = {"character.png"},
automatic_rotate = 1,
glow = 10,
physical = false,
collide_with_objects = false,
pointable = true,
nametag = "test"
}
})
end
Display text
Note: needs the display_modpack to work
if event.type == "program" then
digiline_send("holoemitter", { command = "reset" })
digiline_send("holoemitter", {
command = "emittext",
pos = { x=0, y=2, z=0 },
id = "my_entity_id",
text = "Test",
size_x = 2,
size_y = 1,
rotation = { x=0, y=0, z=0 }
})
end Links
- Source: https://github.com/BuckarooBanzay/holoemitter.git
- Issues: https://github.com/BuckarooBanzay/holoemitter/issues
- Original ContentDB page: content.luanti.org/packages/BuckarooBanzay/holoemitter/
License
MIT
Media license: CC-BY-SA-3.0
| Version | Date | Min engine | Size | Download |
|---|---|---|---|---|
| 2021-02-13 | 2021-02-13 01:10:27 | 1.1 MB | Download |