128 packages found.
Mod
m7a (API)
API Library
Mod
Ingame Editor for Yourland Speak up mod
Edit ingame what NPCs say without server restart
Mod
Worldedit Big Schematics Handling
World Edit commands allowing to create and place large schematics, as well as maintain a command journal for undoing past actions.
Mod
Miney
Miney connects Python with Luanti and provides a pythonic interface to the server, players, blocks and more.
Mod
luanti_utils
High level utilities for better mods.
Mod
Cave Generator
A custom cave generator engine
Mod
Size changer!
Change your size with size_editer and become small and big and Microscopic too
Mod
LuaBots
Programmable robots: write Lua programs in-game to dig, build, craft, chat, play games and automate anything.
Mod
K WorldEdit Command Builder GUI
Alternate worldedit frontend to build and run commands that is agnostic of inventory.
Mod
More Triggers
Adds more triggers for Awards
Mod
Too Many Aliases
Adds aliases to every item/node in MineClone to make them match MineCraft so you can stop forgetting that mcl_mobitems:ender_pearl should be mcl_throwing:ender_pearl.
Mod
Library Mount
API Framework for mounting objects.
Mod
Mod Menu for Luanti
In-game menu for loaded Luanti mods and registered settings screens.
Mod
LLM Connect
Connecting to various text2text ai models (llm) using the OpenAI compatible API endpoint
Mod
Teal Language support for Luanti
Adds support for running Teal scripts. Teal is a variation of Lua that allows for static type checking.
Mod
Simple Models
Very simple models.
Mod
Luanti Commander
Formspec-based file manager with text editor and image viewer
Mod
Display
Adds command to display URL images.
Mod
WorldEdit Wall Block
Adds block and item for making big structures easily as possible.
Mod
Lush
fully featured shell interpreter
Mod
Ediblestuff API
A unified API for making items, tools and armor edible. Eat armor while wearing it!
Mod
Barrier
Barriers with optional placement restrictions.
Mod
Playerhealth
fill your hearts (HP)
Mod
Superpickaxe
A tool to remove any pointable node and reveal debug information